Gravity Rush: PS Vita Review
Platform: PS Vita
Released by Sony Computer Entertainment
From the director of Silent Hill Keiichiro Toyama, comes Gravity Rush as exciting an experience as you'll ever get on the handheld device.
Set on a floating world, you play Kat, a girl who wakes up with no memory of who she is. As she awakes, she finds herself accosted by a black cat who mysteriously gives her powers to control gravity. Kat suddenly discovers that she has the power to save the world around her from attacking forces known as the Nevi and hopefully ensure they survive the oncoming Gravity storm threatening their world...
Melding comic book sensibilities into the hero and some radically impressive controls, Gravity Rush is a joyous game which is Manga-esque in its execution. It's also beautifully presented with the OLED screen producing a crisp, tight and sharp set of graphics.
You explore the open world around you, get set missions which range from the important such as protecting the world from the Nevi to the more obscure levitating furniture around to deck out your new pad. All the time, you get to flip gravity, fly through the sky and fall as you try and work out how best to control your new powers, as well as standing on walls, negotiating floating objects and generally using your skills to your advantage.
You also get rewarded with boosted powers as your game play and skills evolve; it's a cunning move and one which is perfectly in line with the ongoing storyline; anyone with intelligence grows in skillset and in Gravity Rush, patience and endurance are rightfully rewarded.
Gravity Rush is indeed a rush - it's a scintillating PS Vita experience which deserves to be cherished, experienced and raved about - I've yet to find any flaws with this inventive and unique game and am convinced one of the ultimate VITA titles has just been unleashed.