Saturday, 16 September 2017

Fallout Shelter Crosses 100 Million Users, Celebrates Milestone With Special Five-Day Giveaway

Fallout Shelter Crosses 100 Million Users, Celebrates Milestone With Special Five-Day Giveaway


Fallout Shelter infographicThe biggest Fallout game ever just keeps getting bigger. Bethesda Softworks has revealed that Fallout Shelter, the award-winning game by Bethesda Game Studios that thrusts players into the role of an Overseer managing their own Vault and an army of Dwellers, has surpassed 100 million users across phones, tablets, PC, and Xbox One.

That’s more than a BILLION Dwellers sent out to explore the Wasteland, scavenging for materials and battling Raiders, Radscorpions, and Ghouls! More than 7.5 billion game sessions have been played for more than 385 million hours.

Celebrate with Shelter for Amazing In-Game Rewards
Bethesda Game Studios is celebrating this incredible milestone with a special five-day giveaway that begins tomorrow, 15thSeptember. Overseers can login each day of the celebration to receive significant daily rewards that will provide in-game loot, including Lunchboxes, Nuke Cola Quantum, and special items to help survive the Wasteland.

About Fallout Shelter
Fallout Shelter thrusts players into the role of Overseer to build their own Vault, manage dwellers, and adventure throughFallout’s iconic wasteland. Since the game’s original launch in 2015, the game has continued to expand and add features, including Crafting, Scrapping, Pets, additional rooms, iconic Fallout 4 characters, and special Dweller customization options. The game’s constantly growing Quest system allows Overseers to send Dwellers out into the Wasteland to abandoned buildings, decrepit Vaults, and mysterious caves to uncover legendary loot and face off against enemies like Radscorpions, Ghouls, and powerful bosses.

Fallout Shelter is currently available for free on Android and iOS phones and tablets; Xbox One and Windows 10 via Play Anywhere; and on PC through Bethesda’s launcher or through Steam.

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