Dishonored: Death of the Outsider: PS4 Review
Developed by Arkane Studios
Published by Bethesda Games
Billie Lurk's back in the third Dishonoured game to hit stands.
If you're familiar with the games, there's little new on display here in terms of gameplay; stealth, killing and hunting.
But what Dishonored: Death of the Outsider does is thrust you into a game about the supernatural and engross you in the world within.
When Lurk tracks down Daud after Emily Kaldwin being reinstated on the throne, she finds herself given supernatural powers and into a mission involving the Outside and the Void, as well as a mysterious prophecy.
Giving you a main new ability called Displace, which is essentially like teleporting, you can leave images of yourself around and about to get to where you need to.
This is one of the prime new abilities of Death of the Outsider and it lets you do some pretty cool stuff as you head around the world, trying to get the better of people without them knowing it.
Equally the power Semblance where you can "wear" someone's face and wander around is pretty impressive and adds a level to the lurking that Billie does to help achieve her aims.
With elements of Hitman in the game's execution as you build to your ultimate target, there's perhaps the feeling that the gameplay is a little familiar, but that said, the immersiveness of what happens and how it plays out is quite compelling and engrossing as well.
It may be short and sweet, but Dishonored: Death of the Outsider is yet more proof that more isn't necessarily better and if a game does what it needs to do how it needs to do it, then it's all the worth while investing time within it.