Monday, 28 May 2018

New Zealand first to go in the event of zombie apocalypse

New Zealand first to go in the event of zombie apocalypse


New research to be released today reveals how Kiwis would cope in the event of a zombie outbreak. The envious rest of the country will be pleased to know that Jafas are the first to go in the event of the walking dead sweeping the nation as the research suggests that Auckland would be the fastest city to fall while Queenstown residents would be most likely to survive.

New Zealand first to go in the event of zombie apocalypse

To mark the launch of new video game State of Decay 2, Xbox has partnered with the University of Melbourne’s Centre for Disaster Management and Public Safety (CDMPS) to conduct research based on how well Kiwis would handle the spread of a flesh-eating disease.

The research findings provide detail into New Zealand’s weapon of choice, how confident Kiwis would be to withstand such a threat and how desperate some would be to survive – with most respondents admitting they would sacrifice a neighbour to the walking dead over their family pet!

Please see attached release with additional research results, a first-look at the Zombie Survival Index ‘ZSI’ rankingsoutbreak simulations and illustrations of what Auckland would look like "after the fall”.
New Zealand first to go in the event of zombie apocalypse

Sunday, 27 May 2018

Stan Walker film sweeps Doc Edge Film awards

Stan Walker film sweeps Doc Edge Film awards


STAN WALKER FILM SWEEPS AWARDS AT THE 2018 DOC EDGE FESTIVAL!

Ruckus Media and Kiwi Director Mitchell Hawkes, won big at the 13th annual Doc Edge International Documentary Film Festival awards this evening at Q Theatre for the moving and intimate feature film Stan and short documentary Born This Way: Awa’s Story.

Ruckus Media picked up Best NZ Feature Documentary, Best NZ Editing and Best NZ Cinematography for Stan and Best NZ Short Documentary for Born This Way: Awa’s Story. Director Hawkes won Best NZ Director for Stan.

Kiwi director Zihan Chang earned the Best NZ Emerging Filmmaker for her film Searching for the Bone People which also received a special mention in the category of NZ Competition – Short Documentary.

On the international front, Talal Derki and his disturbing yet compelling film Of Fathers and Sons won the Best International Feature Documentary. The judges made special mention of the danger that the Derki placed himself in by making this film, noting that the result is an exceptional film that balances both the subtlety and brutality of the theatre of war.

Best International Director was awarded to Hao Wu for People's Republic of Desire. Wu’s ability to present insight into the pursuit of fame in China through the eyes of three protagonists was exceptional. The judges were also impressed by the use of post-production to create a deeper viewer experience of the virtual world and 21st century China.

After a successful season in Wellington, it is now Auckland’s turn to get involved in the incredible programme of 74 films from NZ and all over the world in this year’s Doc Edge Festival.

Full list of Winners Doc Edge Awards 2017:
New Zealand Competition– Feature Documentary
Best New Zealand Feature Documentary – Stan
Best New Zealand Director – Mitchell Hawkes, Stan
Best New Zealand Editing - Stan
Best New Zealand Cinematography – Stan 

New Zealand Competition – Short Documentary
Best New Zealand Short Documentary:  Born This Way: Awa’s Story 
Special Mention: Searching for the Bone People

International Competition – Feature Documentary
Best International Feature Documentary: Of Fathers and Sons
Best International Director: Hao Wu, People's Republic of Desire

International Competition – Short Documentary
Best International Short Documentary:  Edith + Eddie
Special Mention: Kayayo, The Living Shopping Baskets

Best New Zealand Emerging Filmmaker: Zihan Chang, Searching for the Bone People 

Doc Edge Superhero: Diane Weyermann, Participant Media, USA

Saturday, 26 May 2018

Molly's Game: DVD Review

Molly's Game: DVD Review


Fusing Goodfellas and The Wolf Of Wall Street, Aaron Sorkin's take and directorial debut on the Molly Bloom story starts with an almighty bang, before settling for more conformist tropes of the biopic genre.
Molly's Game: Film Review

For those unfamiliar with the "Poker Princess", Bloom was the target of an FBI investigation over her running an underground poker empire which had members of the Russian mob attending.

But Bloom refused to give up the big names in the case, putting her on a collision course with a lawyer (Elba) and the authorities, determined to take her down.

Molly's Game, taken from the memoir Molly's Game: From Hollywood's Elite to Wall Street's Billionaire Boys Club, My High-Stakes Adventure in the World of Underground Poker, starts with fire, a high stakes ticking story of Bloom's initial career as a skier, and how that fell apart when chance crippled her opportunity to take it to the next stage.

It's in the opening moments that Sorkin's penchant for sparkling dialogue combines expertly with clever editing and creates something that's tense with Chastain wonderfully espousing the words written for her Bloom.

Molly's Game: Film Review
Soon after, the polished and slick film settles for a calmer feel, one that's saddled with exposition and narration to tell the story - and while there's initial energy, the combination of that, flashbacks and sequences with Elba's lawyer Jaffey means the film loses some of its oomph.

But in the poker scenes, there's a palpable sense of tension and suspense - mostly due to how it's shot. 

With Chastain's Bloom on the edges, and her business acumen being the main driver for her dilemma, there's a definite frisson bubbling away under these scenes.

Infuriatingly though, Sorkin's desire to characterise Bloom's reason for her predicament as being due to her relationship with her father is cloying at best and irritating given how much strength and independence he's imbued Chastain's Bloom with throughout. A reliance on flashbacks punches the sentiment further in, and even though Chastain and Costner work well on screen, it feels piecemeal and trite to boil it all down to this in the denouement.

Molly's Game is never better when Chastain is prowling through the screen.

Molly's Game: Film Review
With a sense of dynamism and a feeling of utter control, this is an anti-hero that we can get behind, even if the moral compass is guiding Bloom to her downfall and her reasoning. Chastain is electric and defies you to look away when she's in full control of proceedings, and the moments the cracks and chinks in the armour show, it's horrifyingly real and frighteningly vulnerable.

Ultimately, for Sorkin's debut behind the camera, he's relied on what you'd expect of him - dialogue heavy (a little too so in voiceover terms) and better in characterising moments for his protagonist rather than others around.

But nonetheless, Molly's Game is a film full of high stakes, led by a dazzling queen in this card deck - it's not exactly a full house, but it's certainly one that stacks the deck squarely in the chutzpah stakes and proves an occasional wild card. 

Friday, 25 May 2018

Mission: Impossible- Fallout | International Trailer

Mission: Impossible- Fallout | International Trailer





The newly launched International Trailer for Mission: Impossible- Fallout is here ahead of its release on August 2, 2018.

Tom Cruise is at it again, reprising his role as super-spy Ethan Hunt with a star studded cast of faces both familiar and new. 

Writer/director Christopher McQuarrie marks the first director in the franchise to repeat, reprising his duties from Mission: Impossible – Rogue Nation.

McQuarrie assembled an all-star ensemble for this sequel, which not only brings back franchise favourites like Michelle Monaghan and Simon Pegg, but also introduces new characters played by Henry Cavill and Angela Bassett along with returning Rogue Nation breakout Rebecca Ferguson

The story of this new film finds Ethan Hunt on the ropes, as the IMF’s past good deeds come back to haunt them in the worst way.





Life Of The Party: Film Review

Life Of The Party: Film Review


Cast: Melissa McCarthy, Gillian Jacobs, Julie Bowen, Debby Ryan
Director: Ben Falcone
Life Of The Party: Film Review


Melissa McCarthy's Life of the Party feels tame, uninspired and in some parts, stretched as long as a college lecture fronted by a droning professor.

McCarthy plays Deanna, a mom who starts the film dropping her daughter off for college and ends up moments later on the cusp of divorce and homeless.

Deciding to go back to college (where her daughter is) to finish the year she never completed, Deanna embraces college life - and the books - like before.

Turning into a mother for some of the sorority's lost, and dating a younger man, Deanna finds her place - before facing the obvious third act obstacles.

Despite some touches - a great double act with Maya Rudolph as Deanna's friend being the highlight- Life of the Party tries to mix awkward banter with McCarthy's knack for trademark pratfalls and physical humiliation.


Life Of The Party Film Review
It works in parts, but for large swathes of the film, the bumpy to ally mixed film hits too many lulls and cliches on the way to prove a winning formula.

It helps less that the rating tones the film down, making it hit more of a TV movie special than a riotous romp fest. But in some ways that's perhaps where the truisms of McCarthy's continued success reaches - her endless relatability to sections of the cinema going audience proving to be fertile ground for those looking to spend a dollar on women-led films, or searching for girls night out fare.

Life Of The Party: Film Review

The problem with Life Of The Party is that it's never quite as strong enough as it needs to be; it fails to hit some of the highs, while eschewing the typical teenager embarrassed by my parents trope and narrative. It also never quite hits the empowerment high it's aiming for either, preferring to be a muted call, rather than a rallying fanfare.

It strives to be different, but ultimately, Life Of The Party is a party few will fully want to attend til the end - much like any party eventually does, it rather outstays its welcome.

Thursday, 24 May 2018

Solo: A Star Wars Story: Film Review

Solo: A Star Wars Story: Film Review


Cast: Alden Ehrenreich, Emilia Clarke, Paul Bettany, Woody Harrelson, Thandie Newton, Donald Glover, Phoebe Waller-Bridge
Director: Ron Howard

Solo: A Star Wars Story: Film Review
Enigma, mystery, the eternal riddle of how an iconic character came to be.

These are the things of which nightmares are made for writers tasked with origin stories.

Whether it's an infamous line, or an oblique cool-sounding reference tossed into a script as a throwaway line, it's a conundrum.

Han Solo.

The name is evocative - he's the guy who shot first, the guy who made the Kessel run in 12 parsecs, the guy who was cool and detached in those original films back in the 1970s.

But scratch beneath the surface and peer into the veneer to explore his origins and that's where the mystery starts to fade.

A long time ago, in a galaxy far, far away, Lucasfilm set the directors of The LEGO Movie, Phil Lord and Christopher Miller to work. And then they were removed due to "creative differences" - causing the sound of a million geeks to cry out in existential terror at what lay ahead for their beloved smuggler.

Solo: A Star Wars Story: Film Review

In came Ron Howard to try and rescue what was there from the clutches of the Empire's vaults.

So, what we're left with with Solo: A Star Wars Story is an origin tale no one really wanted (because Han's backstory is best left to tantalising lines and imaginations), questions answered no one really asked and a story in the Star Wars universe that suggests the Empire isn't involved in everything.

Displaying some, but nowhere near enough, of the charisma that Harrison Ford delivered in the series, Hail Caesar!'s Alden Ehrenreich is Han, a scumrat who's trying to break away from his home planet of Corellia with his girlf Qi'ra (Game of Thrones Emilia Clarke) thanks to a theft of the film's MacGuffin, Hyperfuel.

Separated when their heist goes wrong, Han signs up with the baddies to become a pilot, and ends up in the trenches (the closest Star Wars has ever got to showing the gritty World War I edges of warfare) before falling in with Woody Harrelson's Beckett and his band of merry mercenaries.

Teaming up to pull a job on a flying train (one of the film's stand-out action sequences, that packs Western vibes into a snowy landscape and never loses the thread in among the pace), Han does all he can to get back to Qi'Ra and the life he used to know.
Solo: A Star Wars Story: Film Review

It's fair to say that Solo: A Star Wars Story doesn't really feel like a Star Wars film.

In fact, for the most part of it, the sparkle you'd feel and giddy high you'd encounter for being part of this world feels absent, with those in charge hoping the thrills would come from the fact a line was referenced, or you see how Chewbacca and Han actually met - it's a perfunctory take on the legend, and one can't help but feel shortchanged in some of the execution.

It's to be commended for trying to widen the universe without always having to tie back into it (something the countless novels and stories have always done) and the how-he-became-a-smuggler isn't quite told in the way you'd expect.

Glover manages a perfect Billy Dee Williams impression, but his Lando isn't quite the high-stakes scoundrel we'd expect, and most of the performance feels bathed in the "cool" that's currently surrounding Glover, rather than anything else.

Equally, it has to be said, that while Ehrenreich comes occasionally close to matching some of what Ford did as Solo thanks to hints of where his future lies, the cocky edges aren't on show, and even hints of them are missing. He feels like he's come from a Western, and is trying to impress as Solo, but the script doesn't quite serve him as well.

In fairness, Han and Chewie's relationship - along with Phoebe Waller-Bridge's L3-37 robot and Lando - are where the film really does hit its straps. Playful, earnest and with heart, these fire unexpectedly off the screen from the moment they're seen - and really make parts of Solo: A Star Wars Story stand out. It's a shame there's not more of this, as when they come, they're joyous.

Unfortunately, Clarke and Ehrenreich have little chemistry, and what little they can muster pales into insignificance with the ease of what Carrie Fisher and Ford achieved. For an emotional centre, it's sorely miscast and deeply uninvolving.
Solo: A Star Wars Story: Film Review

Ultimately, Solo: A Star Wars Story feels muted, and struggles with some lulls; it doesn't help that most of the mystery of Solo is unravelled in other's hands, leaving you the feeling none of his hinted-at reputation was earned, merely given, which is a crucial difference in such a character, whose reputation is key. 

What emerges from the spinoff space saga is a feeling that it feels like a project that floundered to find an edge, a piece of fan service that tries too hard to hit its core audience in the intergalactic feels (You want a Cantina style scene? Sure, we'll give you that) and which which tries to subvert expectations, but never quite gets there.

Solo: A Star Wars Story may never reach the pantheon of the greatest Star Wars films, and its perfunctory execution and lurching-from-one-sequence-to-the-next don't do it any favours. 

In this galaxy far, far away, the stars don't appear to shine as brightly.

It may have been doomed from the start, thanks to the weight of what happened in 1977, but it certainly shows that not everything in this endless galaxy needs to be explained, and that sometimes, a hint of mystery should be - and indeed is - more than enough to sustain a legend for cinematic eternity.

Wednesday, 23 May 2018

The Sinner: Season One: DVD Review

The Sinner: Season One: DVD Review


Rating: R16
Released by Universal Home Ent
The Sinner: Season One: DVD Review
Jessica Biel stars in the adaptation of Petra Hammesfhar's novel about a woman who, one day on the beach, cracks and stabs someone to death.

As the police delve into the killing, mysterious secrets and a conspiracy emerge...

Biel and co-star Bill Pullman make for harrowing partners in this thriller, which has twists aplenty and is willing to reward those who stick with its slower moments.

Whilst the book's darkness may have been toned down for the TV show, there's still a feeling of claustrophobia and unease as it plays out - and Biel commits fully to the role, with Christopher Abbott proving to be a worthy foil and a growing less-recognised talent.

Ultimately, The Sinner takes its time to grip, but finally does when it all comes together.

Tuesday, 22 May 2018

The Client List: Season 1: DVD Review

The Client List: Season 1: DVD Review


Rating: M
Released by Madman Home Entertainment

The Client List: Season 1: DVD ReviewJennifer Love Hewitt stars in a vaguely salacious series about the pressures faced by an American family.

She's a mother, who facing financial problems, turns to the oldest game in town (in some ways) in a massage parlour to help make ends meet.

Seduced by money and placed in an enviable position, The Client List is about as provocative as you'd expect from a Lifetime series, so it's more about the dilemma faced by Love Hewitt's character.

It's not a strong series, but does offer some sincerity in the form of Love Hewitt, who sells the role with conviction, even if the scripts don't.

Over 10 episodes of the first season, The Client List hits some of the stops you'd expect, but its soapier edges make it less of a compelling drama than it could be - it's simply one which relies on the charms of Love Hewitt to sell it with conviction.

Monday, 21 May 2018

Duckman: The Complete Seasons 1-4: DVD Review

Duckman: The Complete Seasons 1-4: DVD Review


Rating: M
Released by Madman Home Ent

Running from 94 to 97, this adult animated cartoon was a crude blast of fresh air.
Duckman: The Complete Seasons 1-4: DVD Review

Confined to late night BBC viewings in the UK, the titular Duckman was a private eye (played by Jason Alexander) who had more of the self-hating vibe than you'd expect.

With the set comprising some 70 episodes and some great special features, including commentary and animatics, there's definitely a feeling of the full Duckman experience that's worth dwelling on.

And with an extremely high profile guest cast list, there's lots of "that sounds like" moments to be had as well.

But it's in the scabrous tales and the mocking of private eye conventions and tropes that Duckman flourishes, painting everything with a crude afterglow that's hard to deny. And it's funny too - Alexander gives his all to Duckman and the ludicrous situations he finds himself in.

Funny, crude and amusing before South Park et al made it fashionable, Duckman's Complete Seasons are well worth owning if you've even serious about what animation means.

Sunday, 20 May 2018

Phantom Thread: DVD Review

Phantom Thread: DVD Review


In 1950s post-war London, Paul Thomas Anderson's latest aims to shine with sleek production values, a pitch-perfect soundtrack from Radiohead's Jonny Greenwood and Daniel Day-Lewis' swansong in acting.
Phantom Thread: Film Review

And yet, the chilly Phantom Thread fails to emotionally engage the viewer with its tale of control, powerplays and a decidedly uncomfortable central relationship.

Day-Lewis is renowned dressmaker Reynolds Woodcock, a fashion icon, and confirmed bachelor who welcomes women into his life as muses, then discards them when they reach the end of their usefulness.

Escaping to the country after delivering a dress, Woodcock meets waitress Alma (Krieps), whose entrance into his life is marred by a clumsiness that juxtaposes his own precision. Taken with her, Woodcock finds new inspiration in her shape and is consumed with the creative joy a muse brings.

However, Alma is strong-willed and refuses to bend to his more curious edges, setting up a conflict that has ramifications for the Woodcock house and empire.

Phantom Thread: Film Review

It's fair to say that Anderson's Phantom Thread has an icy chilliness that some will find engaging, and others will find dis-engaging.

Sumptuously shot, delicately woven, this psychological battle of wills plays out on a frosty background that seems oddly contemporary despite its period setting.

While Day-Lewis' Woodcock is a relatively spiteful enigma, whose insouciance and desire for perfection irritates, Alma's desire to be part of this world and to be the woman who changes the man for the better is a universal theme in all relationship dramas.

Orbiting the pair of them is the Oscar-nominated Lesley Manville, as Cyril, Woodcock's sister and administrative arm of the empire. With relatively little dialogue and the nuance of minor actions throughout, Manville brings a thaw to proceedings as Cyril goes on her own arc.

Phantom Thread: Film Review

But it's Krieps who engages the most here - going from doe-eyed would be suitor to woman determined to get her own way (elements of MacBeth and Lady MacBeth's Florence Pugh spring to mind), her character is one that feels like a reaction of the MeToo movement, a woman whose desires won't be thwarted by a creative fragile apparent genius.

And yet, despite the strong performances, Phantom Thread itself remains somewhat of an enigma, a curio of a film that never quite hits any emotional resonance and feels like you, the audience, are watching a game of chess and consequent strategies from afar.

It's a distant piece, and with its meticulous edges, feels a little too crafted for general consumption. It may be sumptuous, but it's never bewitching at the level it should be. Everyone's functioning at the top of their game, and the pieces are there, but the emotional core of where Phantom Thread should be feels hollow and unconnected and uninviting to anything else. 

Saturday, 19 May 2018

Spacejacked: PS4 Review

Spacejacked: PS4 Review


Developed by Rotten Mage
Platform: PS4

There's something about 8-bit gaming on the PS4 console.
Spacejacked: PS4 Review

It's a perverse pleasure, a throwback to when things were simpler, and inevitably, rather than being how the game looks, it's all about how the game plays.
(Though admittedly, it is a little bit about how the game looks too.)

Rotten Mage's tower-defender style shoot-em-up is a simple pleasure, a bitesize game that hilariously fills out with its roster with a hero called Dave.

Set on a spaceship with invading aliens, Dave, who frequently lets you know didn't sign up for this, is called on to save the day.
Jumping from area to area, putting up turrets (choice - laser, gun or stasis field - or all three), Dave's job is to stop the baddies from overwhelming the main engines.

Dave's able to assemble and reassemble turrets in different locations, or build others when enough metal (the in-game currency) is collected to do so. But the trick is to set up the defences and get ready before a timer introduces the waves of attackers.
And then potentially, to disassemble and reassemble in other arenas when waves come in...
Spacejacked: PS4 Review

As Dave deals to the baddies, members of the spaceship are freed from their kidnappers, and offer different kinds of help.
One offers to upgrade blasters, another turrets and another gives him the chance to venture out in a spaceship and collect metal in a mini-game.

To say Spacejacked has a retro charm is to smother it in faint praise.
It's very playable, has 20 levels and really is quite easy to get through - replayability is perhaps more of an issue than you'd realise until later on.

But there are endless survival modes and other challenges as well - there's enough to do in the game if you want to just kick around.

Much like Bro-Force, the graphics are perfectly adorable and also silly as well.
There's charm aplenty in the game, and levels tax you with their commitment to strategy - you can't just wing it, unless you fancy playing a very short campaign.
Spacejacked: PS4 Review

The game never stutters even when the screen's overloaded with creatures, and the guns are going all blazing. There's certainly an addictive touch to the game as well as the fact that it embraces bitesize plays, if you just want to kick back and chill for a bit.

There are challenges within Spacejacked, but the whole thing is never overly challenging - level fails are usually dealt with quite quickly if you're prone to learning.
Ultimately, Spacejacked is a lo-fi indie treat, a reminder that big isn't necessarily better - it's endlessly playable and admirably cute.



YOSHIMITSU THE HONORABLE NINJA PLAYABLE IN SOULCALIBUR VI

YOSHIMITSU THE HONORABLE NINJA PLAYABLE IN SOULCALIBUR VI

YOSHIMITSU THE HONORABLE NINJA PLAYABLE IN SOULCALIBUR VI

BANDAI NAMCO Entertainment Europe is pleased to announce the presence in SOULCALIBUR VI of Yoshimitsu, the most famous cross-over character. SOULCALIBUR VI will be launched in 2018 for PlayStation®4, Xbox One and PC Digital.


The Manji clan's village was located at the bottom of the Holy Mount Fuji. Unfortunately, the clan was destroyed by the ire of a powerful warlord. As the lone survivor, Yoshimitsu, dedicated his life to his clan's martial arts. With his excellent swordsmanship, he was the greatest swordsmen of his time!

SOULCALIBUR VI will be launched in 2018 for PlayStation 4, Xbox One and PC Digital. For more information about the game and other products from BANDAI NAMCO Entertainment Europe please visit:https://www.bandainamcoent.eu, follow us on Facebook at https://www.facebook.com/BandaiNamcoEU, or join the conversation at https://www.twitter.com/BandaiNamcoEU.

SoulCalibur VI will showcase at Battle Arena Melbourne 10 at Melbourne Convention and Exhibition Centre on the 18th to 20st of May. Be sure to come down and check it out!

NEW DETAILS AND SCREEN SHOTS ON CHARACTERS, BOSSES AND LOCATIONS FOR CODE VEIN

NEW DETAILS AND SCREEN SHOTS ON CHARACTERS, BOSSES AND LOCATIONS FOR CODE VEIN

NEW DETAILS ON CHARACTERS, BOSSES AND LOCATIONS
FOR CODE VEIN 

Today, BANDAI NAMCO Entertainment Europe introduced two new characters, a new location as well as bosses for the upcoming action-RPG CODE VEIN™.

Yakumo is revealed as a new buddy character. He proves to be an experienced fighter who positions himself in front of the enemy to protect his allies. The Drain Attack, which is performed by his Hounds, makes him a strong companion. Back in the past when he was still human, Mido used him for his cruel experiments. This is why Yakumo despises him even today. Emily Su is also introduced as another new character. She formed a deep bond with Yakumo, because, just like him, she was trapped in the military facility where Mido experimented on her. After she was separated from Yakumo by the Great Collapse, he sets out in search of her.

Moreover, the City of Falling Flame is unveiled as a new location. This city is left in ruins and haunted by an eternal fire. This threat turns everything that is left into ashes. The Thorns of Judgment wind their way through the whole city and players have to avoid obstacles like huge walls of flames and therefore explore everything carefully. The Lost called Blazing Radical, who reminds of a knight, is not the only creature that hides in the flames.

Apart from that, the Successor of the Claw is revealed as a major boss in CODE VEIN. It is a fearsome creature that covers its face with a mask and wields a terrific, burning sword. That's why it is up to the player to always be on guard and avoid its sweeping attacks. Also, this boss can burn the player if he gets too close to his claws and its two tails.

CODE VEIN is a third-person action RPG that set players into the role of a Revenant. These immortal soldiers were created to counter the threat of mankind that appeared after the Great Collapse, a catastrophic event eradicating most of the population. By injecting human corpses with the Biological Organ Regenerative Parasite, they were brought back from the dead, gaining superhuman capabilities and the ability to revive after death as long their heart stays intact at the cost of losing their memories. Players are tasked to embark into the world with a companion picked from the various residents of Vein to uncover their memories and an exit out of this new demented reality.

CODE VEIN will be available for Xbox One, PlayStation®4, and PC via STEAM® in 2018. For more information about the game and other products from BANDAI NAMCO Entertainment Europe please visit:https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoEU, or join the conversation at https://www.twitter.com/BandaiNamcoEU.

Friday, 18 May 2018

Win a copy of State of Decay 2 on Xbox One!

Win a copy of State of Decay 2 on Xbox One!


To celebrate the release of State of Decay 2, you can win a copy of the game!

About State of Decay 2

The next installment in the critically acclaimed “State of Decay” franchise immerses you in an all-new, multiplayer zombie survival fantasy.

Win a copy of State of Decay 2 on Xbox One!The dead have risen and civilization has fallen.

Not even the military could stop the zombies, and now it's up to you to gather survivors and build a community in a post-apocalyptic world. You choose where to build your base, develop your characters’ abilities, and manage resources in a world where every decision matters, and where you define what it means to survive.

Play solo or team with up to three friends in co-op multiplayer to explore an open world filled with dynamic zombies, human enemies, and the valuable gear necessary to keep your community alive.

“State of Decay 2” is an Xbox Play Anywhere title, meaning a single digital purchase of the game on Xbox One or Windows 10 PC will include the other version at no additional cost.

Features: Experience the Ultimate Zombie Survival Fantasy Game: Play as an entire community — each survivor in the game is their own person, with a unique mix of background traits, skills, and attitudes that determine what they can do, what they want, and what they are willing to do to get it. Use your community’s unique array of individuals to forge a path through the game that is personal to you. Your choices shape the identity of your community, ensuring that no two stories are alike and remember – once you lose a survivor, they’re gone forever thanks to the return of permadeath in “State of Decay 2.” Explore an open, simulated world filled with dynamic zombie and human enemies, friendly survivors to recruit into your community, and valuable resources and gear necessary to keep your people alive.

Survive Together with Four-Player Co-op Multiplayer: Play solo, or for the first time ever in the “State of Decay” franchise, with up to three of friends in co-op multiplayer where each player maintains command of their own personal community and roster of characters. Invite friends to join your game, or drop into theirs. Work together as you explore the deadly post-apocalyptic open world, make decisions with long lasting consequences, and look out for your fellow survivors while sharing the rewards of your accomplishments.


Deep RPG Progression: Develop each survivor's traits and skills to improve their capabilities and strengthen your community. Collect resources to build and fortify your base, unlocking crucial new facilities and valuable community options along the way. Elevate your favorite survivors to leadership roles in your community by heeding their advice and completing their goals, and unlock new community benefits and objectives that suit your leader’s ideals. Manage the relationships and goals of your survivors to build a strong community that has a lasting impact on the future of your world.

To win a copy, all you have to do is email  your details to this address: darrensworldofentertainment@gmail.com or CLICK HERE NOW!

Please label your entry DECAAAAAAAAAAAY

Competition closes June 1st

Call of Duty: Black Ops 4 details revealed

Call of Duty: Black Ops 4 details revealed



It’s time to soldier up because Black Ops is back! The series which has become the most played in Call of Duty® history as well as a cultural phenomenon around the globe returns October 12th with the release of Call of Duty®: Black Ops 4, a gritty, grounded, all-out combat experience.

Black Ops 4 raises the bar for Multiplayer mode that increases tactical gameplay and player choice, along with the biggest Zombies offering ever with three full experiences at launch, and Blackout, where the Black Ops universe comes to life in a massive battle royale experience featuring iconic characters and locations from all four Black Ops games in a one-of-a-kind offering that is uniquely Black Ops. Published by Activision and developed by award-winning studio Treyarch, Call of Duty: Black Ops 4 transforms the established universe played by hundreds of millions of fans with the largest gameplay experience ever created in the series.

Call of Duty: Black Ops 4 is scheduled for release on PlayStation 4, Xbox One and PC on October 12th. Fans can pre-order now and get access to the Call of Duty: Black Ops 4 Private Beta*. Black Ops 4 for the PC delivers a fully-optimised experience, which for the first time in Call of Duty’s history will be available exclusively on Battle.net, Blizzard Entertainment’s online gaming service.




CALL OF DUTY: BLACK OPS 4 DELIVERS GAME CHANGING EXPERIENCE
WITH DEEPEST, MOST ENGAGING CALL OF DUTY EVER

With More than 200 Million Players to date,
The Black Ops Series Returns with All-New Blockbuster October 12th

Call of Duty Partners with Blizzard Entertainment to Bring Black Ops 4 to Battle.net

Pre-Order Now and Receive Access to the Call of Duty: Black Ops 4 Private Beta

Global Livestream Community Event Caps Biggest Call of Duty Reveal Ever



Black Ops 4 gives our community more ways to have fun with their friends than anything Treyarch has ever created and introduces meaningful innovations to every element of the game, including next level tactical team-based multiplayer, the biggest zombies offering yet and Blackout, where the largest map in Call of Duty history brings together the rich universe of Black Ops,” said Rob Kostich, EVP and GM, Call of Duty. “More than 200 million players have called Black Ops home, and they’ve played for more than 15 billion hours. This is an incredible community that has inspired the development team to take their innovative gameplay design to new heights.” 

Call of Duty: Black Ops 4 is scheduled for release on PlayStation 4, Xbox One and PC on October 12th. Fans can pre-order now and get access to the Call of Duty: Black Ops 4 Private Beta*Black Ops 4 for the PC delivers a fully-optimised experience, which for the first time in Call of Duty’s history will be available exclusively on Battle.net, Blizzard Entertainment’s online gaming service.

The game was revealed earlier today in a livestreamed community event broadcast worldwide across 10 languages, as Activision and Treyarch unveiled an unprecedented first look along with a trove of detailed game information.

Call of Duty: Black Ops 4 features gritty, grounded, combat, along with new levels of customisation and tactical gameplay, and a variety of new weaponry, maps and modes for the ultimate Black Ops multiplayer experience. The game features the return of the iconic Pick 10 system, along with a series of innovations in weapon controls, combat flow, health regeneration, and player movement. Black Ops 4 goes deeper than ever before into the fiction of multiplayer, where players will explore the world of Specialists – who they are, why they exist, and what battles they fight together – while mastering their gameplay through solo and multiplayer combat experiences. Black Ops 4 features a combination of new and returning Specialists, each with their own unique weapons, equipment and playstyles. Players will be powerful alone, but devastating as a team working together. 

Black Ops 4 is by far the most ambitious title our team has ever created,” said Dan Bunting, Co-Studio Head, Treyarch. “At its core Black Ops has always been about challenging convention and boldly taking our gameplay in new directions. With Black Ops 4, we’ve designed an experience for all play styles and skill levels from casual to competitive. It brings a layer of tactical depth that rewards players for mastery, and just feels so good to play.” 

Celebrating the 10-year anniversary of the original Call of Duty ZombiesBlack Ops 4 also debuts an entirely new and unprecedented Zombies experience that’s the biggest Day One offering in franchise history – with three fully-featured Zombies experiences at launch – IXVoyage of Despair and Blood of the Dead. With immersive new adventures, a brand-new cast of characters and a nefarious new enemy, Black Ops 4 Zombies will feature the deep gameplay and easter eggs that the rabid community of fans devours. It also includes the most customisable action to-date, new systems for creating and completing community challenges, and social systems designed to connect players. Black Ops 4 also reintroduces difficulty levels and an in-game tutorial to onboard new players to the Zombies universe, while giving hardcore players the option of ratcheting up the challenge. Additionally, Zombie Rush is a brand new mode that streamlines the gameplay experience, introducing enticing new challenges to grizzled veterans, while creating a whole new tempo of gameplay for newcomers.

In addition to unveiling Multiplayer and Zombies in today’s world premiere, the team also introduced Blackout – the new battle royale-style experience that combines Black Ops’ signature fast, fluid, guns-up combat, with fierce new levels of survival competition across iconic Black Ops settings re-imagined at a colossal scale. Blackout is an experience unlike any other game or mode in Call of Duty history, where players will have to scavenge, strategise, compete and survive to win. Featuring the largest map ever built in Call of Duty – 1,500 times bigger than Nuketown – Blackout thrusts players into a collision course as they play as classic characters spanning the history of the Black Ops series including the original Call of Duty Zombies Origins cast. Battling solo or in teams, players will engage in diverse combat complete with ground, air and sea vehicles across a gamespace unlike anything ever in Call of Duty. Players will encounter fan-favourite Black Ops map locations and call upon a massive arsenal of Black Ops weaponry and equipment as the winner-takes-all action creates a new way to play Call of Duty.

“The Black Ops community means everything to us, so we knew in order to deliver something really special for our fans like Blackout, with the biggest map we’ve ever created in Call of Duty, we had to push ourselves and our tech to the absolute limits,” said Mark Gordon, Co-Studio Head, Treyarch. “The same goes for our PC community. They have inspired and fueled us to set a new standard on PC across every aspect from dedicated servers and security to full optimisation and polish that’s worthy of both Black Ops and Battle.net.”

For the PC, Treyarch is co-developing with Beenox, who together are working closely with Blizzard to optimise Black Ops 4 for Battle.net. Black Ops 4 represents the largest development team assembled for a PC title in the series. Black Ops 4 on PC will have uncapped framerate, 4K resolution and HDR, support for ultra-wide monitors and the ability for players to extensively customise the performance and visual quality for their specific hardware. In addition, players will be able to select from pre-set control options, including options for left-handed players, or fully customise the keyboard and mouse controls to their preference. In addition, Treyarch and Beenox worked closely with the team at Blizzard to incorporate Battle.net’s social systems, security, and server stability into Black Ops 4, to prepare for the release on Battle.net on October 12.

Call of Duty: Black Ops 4 is published by Activision, a wholly-owned subsidiary of Activision Blizzard (NASDAQ: ATVI), and developed by Treyarch with additional development support from Raven Software and PC development with Beenox. For more information and the latest intel check out: www.callofduty.comwww.youtube.com/callofduty and follow @Treyarch and @CallofDuty on Twitter and Instagram and Facebook.

About Treyarch
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty: Black Opsseries of games, an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty: Black Ops II set world-wide launch day records; and the studio’s most recent Call of Duty: Black Ops III held the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision.

About Blizzard Entertainment
Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment's track record includes twenty-one #1 games and multiple Game of the Year awards. The company's online gaming service is one of the largest in the world, with millions of active players

About Activision
Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company's website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future, including statements about the expected release date, pre-orders, features, functionality and gameplay of Call of Duty: Black Ops 4, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations. 

*Actual platform availability and launch date(s) subject to change. Beta may begin on different dates for each platform. See www.callofduty.com/beta for more details. Minimum Beta duration is 3 days. Limited time only, while beta codes last, at participating retailers. Internet connection required.

†Sales and/or downloads, based on internal company records and reports from key distribution partners.



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