Sunday, 18 March 2018

Borg vs McEnroe: DVD Review

Borg vs McEnroe: DVD Review

Tennis and its rivalries seem to be de rigeur in the back half of the cinematic year.
Borg vs McEnroe: Film Review

First there was Battle of the Sexes, and now fresh from opening TIFF this year, comes a rather arthouse look at the rivalry between Bjorn Borg and John McEnroe in the Wimbledon final of 1980.

Essentially more a psychological piece which favours a more rounded look at the Swedish legend Bjorg, Metz's film is a curious beast; one which is content to look at the sporting rivalry and suggest this pair have more in common than they do in conflict.

Gunadson's calm veneer gives a brief insight into Borg, but the film's writing favours him anyway, with more time spent exploring how he was as volatile in his early days as McEnroe, the tabloid-dubbed SuperBrat, was on court.

Borg vs McEnroe: Film Review

From seeing Skarsgard taking the young Borg on and mentoring him away from his explosive rage to a more pristine and precise form of gameplay, the film's interests lie in showing the pair have a common ground that's more unspoken than it is explained.

It doesn't stop Metz being quite basic with the delivery of this set up - he prefers to use quieter soundtracks for Borg's current state of mind and backstory, whereas McEnroe, who's served up only the briefest of an insight into his past, is given loud brash music to show the difference. It's not just that it's heavy-handed, it's a little jarring.

Thankfully, despite the relatively formulaic and stress-free delivery of the Wimbledon final, Metz's leads shine through to deliver great cinematic lobs.

LaBeouf is a simmering mess of a man as McEnroe; he's one who's riddled with doubt and anger at his brash, brazenportrayal in the media (seems almost biographical in retrospect).

And Gunadson's calm quiet delivery speaks volumes to both the fragility of Borg and his reputation as he chased the fifth consecutive Wimbledon win.

Borg vs McEnroe: Film Review

Ultimately, Borg vs McEnroe serves up a few lobs and volleys as well as some back and forth for a sports rivalry film. It's definitely got loftier arthouse ambitions and it almost meets them. 

Friday, 16 March 2018

Shadow of the Tomb Raider Reveal

Shadow of the Tomb Raider Reveal


The Game Launches on Xbox One, PlayStation, and PC Simultaneously on September 14

SYDNEY, 16th March 2018 - Square Enix® today announced Shadow of the Tomb Raider™ will be available in six months for the Xbox One family of devices including Xbox One X, PlayStation®4 computer entertainment system and Windows PC/Steam®. All platforms will launch simultaneously on September 14, 2018.
Shadow of the Tomb Raider will be unveiled on April 27, 2018. Fans around the world can visit for a chance to play the game and meet the developers at one of three exclusive reveal events.
Watch the Shadow of the Tomb Raider Teaser Trailer




Signature fighting style, English voice of Geralt of Rivia and the Kaer Morhen stage as special features

BANDAI NAMCO Entertainment Europe and CD PROJEKT RED, creators of The Witcher games series, announce Geralt of Rivia joining the playable character roster of SOULCALIBUR VI, the long-waited weapon-based 3D fighting game scheduled to be launched in 2018.

Geralt was trained at the elite School of the Wolf and is considered one of the deadliest monster slayers. He possesses superhuman reflexes and strength, as well as superior sword fighting skills. Players who choose to fight as Geralt will utilize the witcher’s signature fighting style — a combination of swordplay, ability-enhancing potions, and combat magic. Doug Cockle — the English voice of Geralt of Rivia — returns in SOULCALIBUR VI to reprise the role. Gamers will also be able to fight inKaer Morhen — home keep of the School of the Wolf. Accompanying players in battle will be “Hunt or be Hunted” — an iconic composition from The Witcher 3: Wild Hunt soundtrack.

SOULCALIBUR is well known in the fighting games genre for including iconic guest characters. When we were approached with the idea of doing a crossover, we thought our community would really enjoy playing as the witcher,” said Marcin Momot, Community Lead at CD PROJEKT RED. “We’ve collaborated with BANDAI NAMCO artists to faithfully recreate Geralt, and shared original Witcher 3 assets like Geralt’s model, animations, and weapons. I think BANDAI NAMCO did an outstanding job of capturing all the details and introducing The Witcher to SOULCALIBUR in a way fans of both series will enjoy,” added Marcin Momot.

The legendary weapon-based 3D fighting game returns to its roots. SOULCALIBUR VI has never looked more dynamic or dramatic, intensified with eye-popping graphics powered by Unreal Engine 4. Travel through the signature 16th century stages and experience the struggle for the two legendary swords using a complete roster of returning iconic SOULCALIBUR characters including Mitsurugi Sophitia, along with Kilik, Nightmare, Ivy and some newcomers!

SOULCALIBUR VI, featuring Geralt of Rivia and the training grounds of Kaer Morhen stage, will be launched in 2018 for PlayStation®4, Xbox One and PC Digital via STEAM® and other distributors. For more information about the game and other products from BANDAI NAMCO Entertainment Europe please visit:, follow us on Facebook at , or join the conversation at

Wolfenstein II: The Deeds of Captain Wilkins is now available for PC, PlayStation 4, and Xbox One

Wolfenstein II: The Deeds of Captain Wilkins is now available for PC, PlayStation 4, and Xbox One

We are happy to announce Wolfenstein II: The Deeds of Captain Wilkins is now available for PC, PlayStation 4, and Xbox One.

The Deeds of Captain Wilkins, the final installment in the Freedom Chronicles trilogy, follows renowned US Army veteran and resistance fighter Captain Gerald Wilkins. Travel to Nazi-controlled Alaska, armed with a stolen experimental battlewalker contraption, to stop a nefarious superweapon known as the Sun Gun.

The Deeds of Captain Wilkins is the third expansion in the Freedom Chronicles Season Pass, a series of DLC packs for Wolfenstein II: The New Colossus featuring the stories of three unique heroes fighting for liberty against the Nazi scourge. 

The Freedom Chronicles Season Pass can be purchased digitally on all platforms. Wolfenstein II: The New Colossus launched on October 27 on PlayStation 4, Xbox One and PC, to widespread praise from the critics and community, including winning Best Action Game at the 2017 Game Awards.

For more information about Wolfenstein II, visit

This Week in GTA Online: Double Cash in Bunker Series & Occupy Modes

This Week in GTA Online: Double Cash in Bunker Series & Occupy Modes

Climb aboard a rocket-propelled flying motorcycle and take control of fiercely-contested capture zones in Occupy, paying out Double GTA$ & RP through March 19th. The more zones you occupy, the faster your score increases, so coordinate with your team to seize and hold down as many capture points as you can. 
Enter the Bunker Series corona on your map (or launch any Bunker Adversary Mode via the in-game menu) and earn Double GTA$ & RP for dealing out some subterranean damage in:
And tune in tomorrow Wednesday March 14 at 5pm Eastern for the official Rockstar live stream where we’ll be playing this week’s double cash and RP modes and much more with very special guestsThe Martinez Brothers and friends. Make sure you’re following and subscribed to Rockstar Games on FacebookYouTube and Twitch for go-live notifications.

If you've ever dreamed of commanding a vicious team of mercenaries or issuing an orbital strike from the comfort of your own underground lair, Maze Bank Foreclosures is here to help with deep discounts on select Facilities through March 19th. You can also find deals on popular Aircraft, Super cars, Weaponized Vehicles and more:





Sydney, Australia – 15th March, 2018 – SEGA® Europe Ltd. has an Altered Beast™ of an announcement certain to create an Alien Storm™ amongst the Shining Force™ of retro SEGA fans out there, as SEGA® Mega Drive Classics™ is set to release for PlayStation® 4 and Xbox® One on 29th May, 2018.
The collection has over 50 retro classics to experience across every genre; arcade action, shooters, beat ‘em ups, puzzlers, old favourites and hidden gems, with a raft of modern features. These include online multiplayer, achievements, mirror modes, rewind and save states meaning players old and new should find revisiting these great games an absolute Sonic 3D Blast. Visit the product page for more details,

SEGA Mega Drive Classics is available to pre-order now. It comes complete with a double sided Golden Axe™ and Streets of Rage™ poster, identical to the ones you will see in the game’s 90s inspired retro gamer’s bedroom, the hub through which players can access the entire collection.

To Gain Ground™ on all the latest information about SEGA and the SEGA Mega Drive Classics visit You can also follow us on Twitter and Facebook.

Go now, be the Light Crusader™ you always dreamed you could be…

TOM CLANCY’S GHOST RECON® WILDLANDS Free Update “New Assignment” Available Today

TOM CLANCY’S GHOST RECON® WILDLANDS Free Update “New Assignment” Available Today

Tom Clancy’s Ghost Recon Wildlands Concludes Its First Year of Post-Launch Content with an Extensive PvP-Focused Update

SYDNEY, Australia – March 15, 2018 – Ubisoft has announced that New Assignment, the new major free update for Tom Clancy’s Ghost Recon® Wildlands, is available on Xbox One, PlayStation 4 and Windows PC today.

Click the image below to watch the trailer
Download static assets HERE
Download the trailer HERE
New Assignment continues to expand the Ghost War experience by adding three new classes and wraps up the total of six additional classes planned to be introduced within the span of the Ghost War roadmap. Available in all PvP modes, the new classes introduced in New Assignment are:

-     The Trapper: an expert shooter equipped with a semi-automatic sniper rifle with the ability to mark downed enemies and deploy remote KO-gas traps to stun and damage enemies.
-     The Guerilla: a support-class specialized in diversion tactics and equipped with a smoke-grenade launcher drone.
-     The Stalker: a sharpshooter specialized in silently dispatching her enemies thanks to her special abilities.

With 18 diverse classes to choose from, players will have more tactical options and ways to approach situations on the Ghost War battlefield than ever.

New Assignment will also introduce two new maps, “Refinery” and “Cliffside,” available for the Extraction mode exclusively, as well as a series of updates addressing player feedback for both PvP and PvE modes. A new map-voting toolwill notably allow players to vote for one of three possible Ghost War maps, each from a different game mode, at the start of every new PvP Quickplay and Ranked match.

The new maps and gameplay updates will be available free and simultaneously to all players. Season Pass and Ghost War Pass owners will immediately unlock the three new classes with an exclusive seven-day early access, while other players will be able to unlock classes with Prestige credits earned through progression or to purchase them via the in-game store. These classes round off the PvP content included in the Season Pass and Ghost War Pass offers.

For more information about the contents of New Assignment, please visit:

Launched on March 7, 2017, Tom Clancy’s Ghost Recon Wildlands received substantial post-launch support during its first year with the release of two expansions, a regularly updated tactical 4v4 PvP experience, as well as several updates for the PvE campaign including special missions and limited-time challenges. Following the release of New Assignment, Ghost War Updates 5 and 6 will merge into a single update planned for early April.

“We want to thank players for their continuous support and feedback during its first year,” said Nouredine Abboud, Senior Producer. “We have much more to come and cannot wait to share more information with you!”

FOR HONOR® Starter Edition Available For Purchase Today

FOR HONOR® Starter Edition Available For Purchase Today


SYDNEY, Australia  March 15, 2018 — Following the recent release of the For Honor Season Five, titled Age of Wolves including the launch of new dedicated PC & consoles servers, Ubisoft announced the For Honor® Starter Edition, available today for Windows PC only on Steam and the Ubisoft Store. This new edition is a great way for curious newcomers to test their skills with a select roster of heroes. The Starter Edition will include:

-       Three fully unlocked Vanguard Heroes: The Warden, Raider, and Kensei will be fully unlocked (playable and customizable) at the start of the game.
-       Three Launch Heroes from Players’ Selected Faction: Three additional playable heroes will be granted to players based on the faction they choose when first launching the Starter Edition (Knight, Viking, Samurai); Players can progress and loot with these heroes, however customisations become available once the Heroes are “recruited” for 8000 Steel* each.
-       Twelve Remaining Heroes: Players will also be able to fully unlock the six heroes from launch for gameplay and customisation for 8000 steel* each. The six heroes released in post launch seasons can be fully unlocked for gameplay and customisation for 15,000 Steel* each.

The Starter Edition is compatible with the season pass and existing add-on content. Those looking to gain the same access to playable heroes as the Standard Edition can do so with the All Heroes Bundle available for 50,000 Steel.

Ubisoft recently released For Honor Season Five, titled Age of Wolves, across all platforms. The newest update brought dedicated servers to both PC and consoles, which eliminated re-syncing and session-migration issues while improving stability and connectivity. In addition to dedicated servers, Age of Wolves delivered major hero updates, as well as several quality-of-life updates that adjusted player progression, ranked play and more. New training modes that will assist new and veteran players alike in sharpening their skills will also be introduced during Season Five.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,** For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the deadly Samurai – fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way.

For more information about For Honor, please visit and follow us on Facebook at and on Twitter at For the latest about For Honor and other Ubisoft games, please visit

Gather Key Intel for Your Squad at the New Official Website for Valkyria Chronicles 4

Gather Key Intel for Your Squad at the New Official Website for Valkyria Chronicles 4

Gather Key Intel for Your Squad at the New Official Website for Valkyria Chronicles 4

Get briefed on the state of the war, character bios, system overviews, and combat class introductions

Sydney, Australia – 16th March, 2018 - Valkyria Chronicles 4 won't be ready for action in Australia until this spring, but it's never too early to start preparing for the intense battles and bitter snowstorms deep within the Autocratic Eastern Imperial Alliance's borders. Study informative dossiers to get to know First Lieutenant Claude Wallace and his key allies (and enemies) across the Federation and Imperial armies. Or, you could take in the breath-taking sights of the flower-dotted plains of Western Europa and the frigid tundra of Eastern Europa, presented in gorgeous watercolour detail by the CANVAS Engine. You can even learn about each of the class types available in Valkyria Chronicles 4, including the brand-new siege-based class, Grenadiers! Check out the full site by visiting this link.

Valkyria Chronicles 4 Features:

  • A Coming-of-Age Story in a Time of War - Valkyria Chronicles 4 takes place in the same timeframe as the original Valkyria Chronicles, but focuses on a whole new cast of main characters. Players will take command of the eager, young Commander Claude Wallace, engineer/heavy weapons extraordinaire Riley Miller, hotheaded Darcsen Raz, ice-cold ace sniper Kai Schulen, and more. Together, they will experience the painful realities of war--but will the bonds of Squad E's friendships survive the frozen battlefield? 

  • The Next Generation "BLiTZ" Battle System - The part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter "BLiTZ" battle system returns to the field. New features include an explosive new class called the Grenadier, numerous offensive/defensive battleship support options, chances for a unit to have a "Last Stand" action before death, and more. Plus, fight the imperial threat with more units on larger-scale maps than ever before.

  • CANVAS Aesthetics - The series' signature hand-drawn visual style is back and overhauled for the newest generation. Inspired by watercolour compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colourful emotions. Watch the journey of Squad E unfold like an interactive painting!

  • The Return of a Legendary Composer - The illustrious Hitoshi Sakimoto, original composer of the Valkyria Chronicles series and countless other emotional epics, returns to provide a sweeping orchestral score for Valkyria Chronicles 4.

Valkyria Chronicles 4 will be available on PlayStation®4, Nintendo Switch™ and Xbox One™ platforms in Australia in spring 2018. Please visit the official website for more information:

Learn about the inspirations behind Valkyria Chronicles 4 and the story in the announcement trailer!

Professor Marston and The Wonder Women: DVD Review

Professor Marston and The Wonder Women: DVD Review

Feeling more like an episode of Masters Of Sex, with some kinkiness thrown in as well, it's no surprise that Professor Marston and The Wonder Women releases the same week as Justice League.

Professor Marston and The Wonder Women: Film Review

Centring on Evans' Professor William Marston aka the man who created the Wonder Woman comic and his wife Elizabeth (Hall), Professor Marston and The Wonder Women details how the renowned psychologist developed the feminist comic in the 1940s.

While lecturing at Harvard, Bella Heathcote's Olive Byrne catches the eye of William and his wife, and she's invited to join them in an intellectual three-way as he looks to develop the lie detector.

Frustrated at his lack of breakthrough, and with his wife unable to secure a PHD from anywhere, the two find their energy centred and re-focused with the introduction of Olive - not to mention, an attraction as well.

Professor Marston and The Wonder Women is a curious film, one which takes the time to build up the central relationship and dynamic of the trio, but falters at anything else outside of it.

Professor Marston and The Wonder Women: Film Review

Beginning with Marston facing a 1940s panel chaired by Connie Britton's Josette Frank who's unhappy about the content of the Wonder Woman comic, the film flashes back to the development of the relationship and as a result, the film's raison d'etre seems to slightly suffer in the process.

Perhaps it's due to an expectation of the Wonder Woman side of things garnering attention, but in truth, the germ of the idea that comes late in the piece feels a little rushed and the outrage which sees people collecting and burning the comics feels piecemeal and under-developed.

Far more successful is the examination of the trio, the introduction of bondage and the embracing of the polygamy side of things (even if questions from the children don't appear and a stereotyped neighbourhood brawl feels more perfunctory than anything) serves the film better.

Central to proceedings is Heathcote's mix of innocence and desire. Her Olive, even if she does appear to be channeling a younger Heather Graham in looks, adds much to the yearning among the learning atmosphere that writer / director Robinson seeks to build.

Professor Marston and The Wonder Women: Film Review
The societal clashes rear their head late in the piece, and as the comic house of cards begins to collapse and the relationship falters, you genuinely feel for the trio and feel the accusations sting that others hurl at them.

Ultimately, Professor Marston and The Wonder Women is beautifully shot and offers up some stellar performances from the central trio, but its lasso of truth tends to loosen when it casts itself wider and tries to latch on to anything else which isn't related to them.

Society may have the ties that bind in Professor Marston and The Wonder Women, but the way the stories loosens itself from the shackles of Hollywood's more traditional trysts and tropes gives it a sensitivity that's hard to ignore, an eroticism which is occasionally contagious and a narrative that intrigues deeply. 

Thursday, 15 March 2018

Tomb Raider: Film Review

Tomb Raider: Film Review

Cast: Alicia Vikander, Dominic West, Walton Goggins, Kristen Scott Thomas, Daniel Wu
Director: Roar Uthaug

Tomb Raider has two things going for it.

Thankfully, it's not the pendulous breasts bestowed on the first iteration of one of gaming's earliest icons that gave the character the notoriety and various lads' mags covers in the UK.
Tomb Raider: Film Review

Its two things of note are Academy award winning actress Alicia Vikander's committed performance and the fact some of its action scenes are drawn from the gritty and immersive game reboot from 2013.

But, sadly it's what lies in between that saddles Tomb Raider with problems and ends up leaving you feeling that this film may be the Tomb Raider's flash in the pan (even though, Vikander's signed up for a sequel).

Rejigging plot from the 2013 game, Vikander is Lara Croft, heir to a fortune, but who's denying that because it means admitting her father (Dominic West) is dead, after he went missing seven years ago.

When she stumbles across a series of clues that apparently lead to his last whereabouts, Lara charters a boat, along with its captain Lu Ren (Daniel Wu) who was the last man to see him.

But the pair stumble onto an island, barely surviving a storm and treacherous seas, where a deeper conspiracy begins to which has the Crofts squarely in the middle of it.

The problem with the 2018 reboot of Tomb Raider is that it largely feels like it's trying to set up a franchise, rather than concentrating fully on doing its job properly.
Tomb Raider: Film Review

Lara Croft herself benefits from the reboot, with Vikander nailing both the vulnerability and relatability that the game's reboot endowed her with, and that was so lacking in Angelina Jolie's performance.

An animated Vikander commits fully to the role; whether it's the action sequences (ripped faithfully and reverentially from the game) or the lacklustre dialogue and plot she's saddled with.

The film's lack of engaging success is not down to her - she's the best thing about this female-led blockbuster, that lacks a romantic interest or bizarrely, any other women. She has degrees of depth (especially when she makes her first hand-to-hand kill), and a frailty that the game's Croft had. Coupled with a sense of her finding herself and her place in the world, Vikander can hold her head up high and bat away the oncoming criticism.

However, it's in the other elements that Tomb Raider feels as hoary as a ripped off Indiana Jones film ever could.
Tomb Raider: Film Review

Uthaug launches the film with energy and gusto until the island chases and fights rear their head, with the wind going out of the sails the moment the adventure's supposed to start.

From clunky narrative coincidences to an over-reliance on flashbacks between Croft and her dad, from an overuse of voiceover as exposition to barely enough plot to fill the two hour run time, the film squanders some of its chances.

It's not helped by one dimensional henchmen and a weak overall villain (Walton Goggins) who's never really given the chance to cut loose as much as he could.

The conclusion of the film feels anti-climactic, a rote redoing of all the usual tropes of the genre, meshing up The Mummy, zombies, and fights that leaves you feeling as much deja vu as wishing there had been some buried treasure unearthed in the plot department rather than relying on what's been buried in a tomb.

The visceral edges which channel the very best of the game's reboot, coupled with the fact it's a female-led film with an Asian sidekick means that Tomb Raider is doing some things right as it launches in an ever-changing media landscape.

But underneath the spit and polish of the regeneration, there's a nagging feeling that what passes in Tomb Raider is all too familiar - and as a conclusion cliffhanger dangles perilously in front of your very eyes, there's a worry that the bloodless, lacking-real-edge Tomb Raider reboot may be consigned to history, rather than launching a series of ever-more impressive sequels.

Wednesday, 14 March 2018

Blade of The Immortal: DVD Review

Blade of The Immortal: DVD Review

For his 100th feature, director Miike Takeshi has reached for the epic, and ended up in the cartoonish.
Blade of The Immortal: Film Review

With plenty of choreographed samurai mayhem and blood and slicing a-plenty, it's the story of Kimura Takuya's Manji. Manji's cursed to live as an immortal after being healed by a witch following a fight to take down those who killed his sister in front of him.

Opening with a 11 minute pre-titles sequence that sets the stall out with gusto (fights and humour, including a line about how something's not a rice ball, but a horse turd), give you an indication of what lies ahead in this 141 minute film. Though, as the film goes on, it does feel like it needs more of this.

Hired years later as a bodyguard to someone called Rin who looks uncannily like his sister, Manji has to slice and dice his way through retribution, conspiracy, revenge and superstition.

Blade of The Immortal: Film Review

Based on a Manga series and with an ethos that's more crowd-pleasing than arthouse fare, Blade of The Immortal is a film to wallow in rather than to over-analyse.

In many ways, Miike's 100th film is a traditional film; one with minimal dialogue that concentrates on the action and gives those who love the genre exactly what they'd want - and more.

A little long in the tooth in parts and with perhaps one too many slow narrative bits to balance out the action, it's more a film of atmospherics that genre fans will lap up and adore, rather than attracting new admirers to the cause.

Blade of The Immortal: Film Review

But its ethos of revenge and vengeance is a universal one to savour and Miike's desire to expertly capture everything as it unfolds means that it's certainly going to have a cult appeal and be adored by those who already love the genre.